---
description: Tudo sobre Construct 3: preço, alternativas, vantagens e desvantagens, funcionalidades e avaliações de outros usuários graças à Capterra Portugal. Saiba mais!
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title: Construct 3 - Preço, avaliações e classificação - Capterra Portugal 2026
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Breadcrumb: [Home](/) > [Software para Desenvolvimento de Jogos](/directory/30951/game-development/software) > [Construct 3](/software/201543/construct-3)

# Construct 3

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> Software de desenvolvimento de jogos que roda no navegador e é usado por escolas, desenvolvedores independentes e empresas de criação de jogos em todo o mundo.
> 
> Verdict: Rated **4.7/5** by 323 users. Top-rated for **Probabilidade de recomendação**.

-----

## Resumo

### Quem usa Construct 3?

Desenvolvedores de jogos independentes, escolas, faculdades, universidades e empresas de todos os tamanhos.

## Quick Stats & Ratings

| Metric | Classificação | Detail |
| **Geral** | **4.7/5** | 323 Avaliações |
| Praticidade | 4.8/5 | Based on overall reviews |
| Suporte ao cliente | 4.5/5 | Based on overall reviews |
| Relação qualidade/preço | 4.5/5 | Based on overall reviews |
| Recursos | 4.5/5 | Based on overall reviews |
| Recommendation percentage | 90% | (9/10 Probabilidade de recomendação) |

## Sobre o fornecedor

- **Empresa**: Scirra
- **Founded**: 2011

## Commercial Context

- **Preço inicial**: 4,99 US$
- **Modelo de preços**:  (Free version available) (Teste Grátis)
- **Target Audience**: Profissional autônomo, 2 - 10, 11 - 50, 51 - 200, 201 - 500, 501 - 1 000, 1 001 - 5 000, 5 001 - 10 000, 10 000+
- **Deployment & Platforms**: Nuvem, SaaS, baseado na web, Mac (desktop), Windows (desktop), Linux (desktop), Chromebook (desktop)
- **Idiomas**: chinês, chinês tradicional, croata, espanhol, francês, húngaro, inglês, italiano, japonês, neerlandês, português, português do Brasil, português europeu, russo, sueco, turco, ucraniano
- **Available Countries**: Afeganistão, Alanda, Albânia, Alemanha, Andorra, Angola, Anguila, Antígua e Barbuda, Argentina, Argélia, Arménia, Aruba, Arábia Saudita, Austrália, Azerbaijão, Baamas, Bangladeche, Barbados, Barém, Belize and 209 more

## Recursos

- Animação
- Criação de protótipos
- Gestão de reprodutores
- Simulação física

## Integrations (3 total)

- Dropbox Backup
- Google Drive
- OneDrive

## Opções de suporte

- Email/Help Desk
- FAQs/Fórum

## Category

- [Software para Desenvolvimento de Jogos](https://www.capterra.pt/directory/30951/game-development/software)

## Alternativas

1. [Unity](https://www.capterra.pt/software/158591/unity) — 4.6/5 (842 reviews)
2. [Microsoft Visual Studio](https://www.capterra.pt/software/101288/microsoft-visual-studio) — 4.6/5 (3007 reviews)
3. [Unreal Engine](https://www.capterra.pt/software/158599/unreal-engine) — 4.8/5 (389 reviews)
4. [GameMaker: Studio](https://www.capterra.pt/software/158594/gamemaker-studio) — 4.4/5 (96 reviews)
5. [Wrike](https://www.capterra.pt/software/76113/wrike) — 4.4/5 (3023 reviews)

## Avaliações

### "My experience with Construct 3 has been very positive." — 5.0/5

> **Zaidan** | *7 de maio de 2026* | Jogos de computador | Recommendation rating: 10.0/10
> 
> **Vantagens**: Construct 3 is very helpful for creating my final DKV project game. The visual scripting system makes it easier to develop an autorunner and quiz-based educational game without advanced coding skills. Fast workflow, beginner friendly, and great for 2D game development.
> 
> **Desvantagens**: Some advanced features and export options are limited for students with a low budget. Large projects can also become harder to manage without better organization tools.

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### "Solid and Versatile. A great choice even for experienced programmers." — 5.0/5

> **Zizaco** | *17 de setembro de 2025* | Jogos de computador | Recommendation rating: 10.0/10
> 
> **Vantagens**: As someone with experience using other game-making tools and programming professionally, I can attest that Construct is a remarkably versatile game engine. It's straightforward to get started, even for those with no coding experience, yet it's also quite powerful for experienced developers familiar with programming languages.
> 
> **Desvantagens**: One downside is the price, but I think it's a fair trade-off given the tool's quality. I'd rather pay a higher price for a tool that helps me ship a game than use a cheaper alternative that takes 5 times as long to build the same game.
> 
> For me, the standout feature is how productive Construct makes me. I can develop features and try out new ideas really fast. Construct doesn't get in my way, and event sheets make prototyping and development a breeze. Whenever I need to create more advanced features that I'd rather code in a programming language, I can use TypeScript (a fully fledged programming language, pretty similar to C\#).

-----

### "The best way to start creating games\!" — 5.0/5

> **Fabio** | *2 de junho de 2026* | Gestão da educação | Recommendation rating: 10.0/10
> 
> **Vantagens**: Construct 3 is a huge facilitator for turning my game ideas into actual games. It is highly intuitive but still allows you to do incredible things\! For anyone looking to enter the world of game development, I believe it is absolutely the best way to start.
> 
> **Desvantagens**: I found the plugin system a bit complicated to work with. Also, for a Brazilian developer, the payment system and currency conversion can be a hurdle, although the annual price is still acceptable considering the quality of the tool.
> 
> I used it for some time and found the software excellent as a whole. It delivers amazing value and makes the development process smooth and exciting.

-----

### "A good idea hampered by inexperienced leadership and a stubborn control freak of a lead developer" — 2.0/5

> **Nick** | *2 de fevereiro de 2026* | Jogos de computador | Recommendation rating: 2.0/10
> 
> **Vantagens**: Straightforward to get prototypes up and running quickly and easily. Potentially good for simple web games.
> 
> **Desvantagens**: Construct 3 features are buggy, rarely fixed, even more rarely finished, and exist only to provide a not-quite-honest bullet point on their often wildly dishonest marketing materials - a good example of this is "3D support" which only exists in the most vague sense with the software supporting a 3D camera, while everything else remains 2D. Major, but expected features like animation timelines - in this case, a poor man's recreation of Adobe Flash/Animate's timeline, figured out decades ago - barely function, and only when they're not completely crashing the software, causing all unsaved work to be lost. Multiple times a day, every day. Larger projects are simply a pain because of the unreliability of the software.&#10;&#10;Scirra's development leadership continually hamstrings their own product, including blocking 3rd-party developers from accessing internal engine features that could previously be expended upon to drastically improve engine performance and features, going so far as blocking previously accessible capabilities, breaking every single addon - hundreds of them - available for Construct 3. The lack of experience in game development held by the lead developer rears its ugly head in this fashion far too often. I have not seen such astounding ignorance spoken with such confidence often.&#10;&#10;Platform support is sub-par, and while the product website has listed various console platforms over the years, including Nintendo and Microsoft game consoles, it has never truly supported these platforms. Recent changes in exporters has even left other desktop platforms in shambles, either completely broken or simply unreliable as they move away from standard web tech runtimes and attempt to create their own, which they outright do not have the expertise or resources to complete, and which have been left in a terrible place for close to year now. The state of things should be embarrassing to any developer.
> 
> The basic fundamentals are solid, but as the developers continue going down the path of obsolescence while declaring their product is the best thing since sliced bread, the userbase continues to shrink and the more experienced game and addon developers move elsewhere to deal with less openly hostile behavior from the main developers of competing products. &#10;&#10;And that's all a shame, because the basic concepts the engine is built around are solid, but with its lead developer being unable to get any real improvements over the finish line, the company getting distracted by aimlessly chasing different market segments, anyone looking for a game engine is better off looking into Unity, Unreal, Godot, GDeveloper or GameMaker. So many headaches will be avoided.

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### "Construct is one of the best tools" — 5.0/5

> **Diana** | *22 de abril de 2026* | Terceirização/Deslocalização | Recommendation rating: 8.0/10
> 
> **Vantagens**: The tool is incredibly easy to use. It's simple to work with different user profiles.  the result of super well optimized HTML games. The support is amazing.
> 
> **Desvantagens**: What you can achieve with the tool, as you use it, you'll get the most out of it to achieve incredible things. The HTML games I've created so far work wonderfully; the screen adaptation and game size have met all my expectations.
> 
> The HTML games I've created so far work wonderfully; the screen adaptation and game size have met all my expectations. The support is amazing; they are always available to respond as quickly as possible.

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## Links

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